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Mark Mocherad πŸŒ€
Mark Mocherad πŸŒ€
Game & Art Direction | Level Design
Lublin, Poland

Summary

I’m a video game level designer with 10+ years of professional experience. I have worked on various of games, from PC indies to VR and AAA console titles.
I have been passionate about game development since my first computer and it has been the focus of my life. As a young teenager I started making levels and modes for Warcraft III, HOMM and StarCraft II and haven’t looked back since. Art and design is my strength and I have a vast amount of experience creating game worlds.
In my free time I love to explore new tools and technologies and apply them to my workflow. This constant search for a new and fresh ways of communicating stories very strongly drives my work.

Areas of expertise:
- Level Design (Top-down, PVP, PVE, VR), LDD
- Level Art (Good understanding of light, composition, color-coding)
- Game Design, GDD
- 3D Modelling
- Scripting (LUA), blueprints
- Programming (front-end - JS, CSS, HTML; back-end - GOLANG)
- Perforce, git, svn
- Jira, confluence, playfab, notion, miro, figma

Skills

Level artLevel DesignMap DesignMapping3D ModelingBlackoutEnvironment Design

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
Unity
Unity
Hammer editor
Hammer editor
CRYENGINE
CRYENGINE
SpeedTree
SpeedTree
Blender
Blender
Source 2
Source 2
Maya
Maya
Modo
Modo
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Shatterline
    • Year
      2023
    • Role
      Pve Level Designer
    • Company
      Fraglab
    • Video Game
      Phoenix Point DLC
    • Year
      2022
    • Role
      Level Designer
    • Company
      Saber Interactive
    • Video Game
      Corepunk
    • Year
      2022
    • Role
      Level Designer
    • Company
      Artificial Core
    • Video Game
      War Riders
    • Year
      2021
    • Role
      Level Designer
    • Company
      Cartified
    • Video Game
      PolyStrike
    • Year
      2020
    • Role
      Creator, Game and Level Designer
    • Company
      --
    • Video Game
      Battle Arena VR
    • Year
      2020
    • Role
      Level Designer
    • Company
      DreamTeam Mobile
    • Video Game
      Crunch Element
    • Year
      2020
    • Role
      Level Designer
    • Company
      Dreamlab XR
    • Mobile Game
      Spider Man Unlimited
    • Year
      2017
    • Role
      QA | Game Event Manager
    • Company
      Gameloft
    • Video Game
      Tyran
    • Year
      2017
    • Role
      Level and Game Designer
    • Company
      Dragon's Game

Experience

  • PvE Level Designer at FragLab
    Kyiv, Ukraine
    June 2019 - December 2019

  • Level Designer | Level Artist at Artificial Core
    Kyiv, Ukraine
    April 2018 - April 2019

  • QA Engineer | Event Manager at Gameloft
    Lviv, Ukraine
    November 2016 - September 2017

  • Level Designer | Game Designer at Dragon's Game
    Lviv, Ukraine
    March 2014 - October 2016