I consider myself extremely fortunate to have been part of the team that worked on the AAA MMORPG Corepunk from 2017 to 2018. My primary responsibilities were level design and artistry.
During my time on the project, I was responsible for creating and refining prototypes for new levels, designing levels, creating outfits and other dress sets, and enhancing the visual aspects of the game.
I am incredibly proud of the work that I contributed to Corepunk and am excited to see how the game continues to evolve and captivate audiences around the world.
Made and rendered in Unity engine