Darechom Project for Warcraft III: TFT (2013 year.)
- 100 MB of non-standard content (user interface, models, tilesets, items, and other features).
- A vast and beautifully designed world with a unique atmosphere, where you need to understand who the main character is, figure out what is happening around them, discover the reasons for the hardships, and survive.
- A complete package of my ideas implemented in the game: running, death system, three-tier inventory system, unique set of thematic items, non-targeted attacks and archery, horse riding, resource gathering (wood and ore), crafting, item system, alchemy and herb gathering, animal hunting, and much more interesting features.
UPD: Added new version of the map in Warcraft III: Reforged aka Refunded (2020 year.)
Even in 2012-2013 my custom style looks better than new stylization